Archive | Interactive Architecture RSS feed for this section

Luminous Ceilings



Thomas Schielke sent me his youtube presentation of Luminous ceilings a few months ago and usually I bin such emails since I like to find things for myself but I really enjoyed the way this research was put together (except the chessey music). Thomas explains that besides these ceilings providing spacious impressions they this work [...]

Read full story Comments { 0 }

Ocean of Light – Squidsoup



The Ocean of Light project explores the creative and immersive possibilities of light-based visualisation in physical space. It uses bespoke hardware to create dynamic, interactive and three-dimensional sculptures from light.

Surface is the first artwork to be exhibited using the Ocean of Light hardware. It uses minimal visuals and sound to evoke the essence of character [...]

Read full story Comments { 0 }

Interactive Environments – TU Delft



There are few courses as extraordinarily ambitious as the Interactive Environments Minor a semester-long project at TU Delft organized by the Faculty of Architecture – hyperBODY and Industrial Design and Engineering – ID-StudioLab.

“Throughout the course, three interdisciplinary groups of students supported by TU Delft researchers and guest teachers have designed and built three interactive lounge [...]

Read full story Comments { 0 }

Sublime Flesh Exhibition

Vicky Patsalis, Arcade for Sacred Relicts at the Museum of Anatomy, Turin 2009
“Sublime Flesh: Architectural Experiments for Sacred and Sublime Spaces” brings together, for the first time, new designs for contemporary spiritual spaces developed by students at the Bartlett School of Architecture, UCL. A collection of research projects located in international cities including Istanbul, Rome, [...]

Read full story Comments { 0 }

Augmented Sculpture – Grosse8 & Lichtfront

In January 2010 the Cologne based design agencies Grosse8 and Lichtfront presented their cross-media installation titled Augmented Sculpture. The core of the installation is a 2.5m tall wooden form that builds the screen for a 360° projection.

In constant transformation over a score by Jon Hopkins, the 2:32 minute performance is described by Svenja Kubler [...]

Read full story Comments { 0 }

Marilena Skavara – Adaptive Fa[ca]de

Here’s a great project that came out of the Adapative Architecture and Computation programme at the Bartlett School of Architecture. ‘Adaptive Fa[ca]de’ by Marilena Skavara explores the functional possibilities and performative characteristics of cellular automata (CA). In addition to the unique emergent behaviour of CA, a neural network enables a further computational layer to evolve [...]

Read full story Comments { 0 }

Vague Terrain 16: Architecture/Action

Joshua Noble’s new issue of Vague Terrain is definately worth a look. He described this issue as “an exploration of space, functionality in space, and the relationship of the body to the systems around it. All technologies reshape the body and the space around the body, from the bow and arrow to the steam engine [...]

Read full story Comments { 0 }

Reflexive Architecture Machines

Reflexive Architecture Machines envisions architecture that is self-organizing, capable of transforming itself in response to changes in its environment or use. It re-imagines how we shape and assemble conventional materials, like rubber, plastic, and wood through a combination of material and computational processes to develop more complex relations between parts and wholes. This fundamentally challenges [...]

Read full story Comments { 0 }

Unconventional Computing & Architecture

Coming up in London soon, the one-day conference explores new materials for architectural practice in the 21st century. International architects and scientists will explore the decision-making properties of matter and how this may be applied to create increasingly life-like buildings.
Organised by The Bartlett’s Advanced Virtual and Technological Architecture Research (AVATAR) group, the conference aims to [...]

Read full story Comments { 0 }

The definitive book to date…

Here a book I’ve really been meaning to post about for a long time. Published by PA Press, Michael Fox and Miles Kemp have put together as they call it “a processes-oriented guide to creating dynamic spaces and objects capable of performing a range of pragmatic and humanistic functions. These complex physical interactions are made [...]

Read full story Comments { 0 }
Page 2 of 912345...Last »